![]() Super Mario Maker for Nintendo 3DS (2016, 3DS). ![]() Super Mario All-Stars Limited Edition (2010, Wii).Super Mario Advance 4: Super Mario Bros.Yoshi's Island: Super Mario Advance 3 (2002, GBA).Super Mario World: Super Mario Advance 2 (2001, GBA).BS Super Mario Collection (1997, SNES).Super Mario All-Stars + Super Mario World (1994, SNES).Princess Peach: Showtime! (2024, Switch).Captain Toad: Treasure Tracker (2014, Wii U).Super Mario World 2: Yoshi's Island (1995, SNES).Wario Land: Super Mario Land 3 (1994, GB).Mini Mario & Friends: amiibo Challenge (2016, 3DS/Wii U).Donkey Kong: Tipping Stars (2015, 3DS/Wii U) Mario and Donkey Kong: Minis on the Move (2013, 3DS).Donkey Kong: Mini-Land Mayhem! (2010, DS) Donkey Kong: Minis March Again! (2009, DSiWare) Donkey Kong 2: March of the Minis (2006, DS) Super Mario Run (2016, iOS/iPadOS/Android).Super Mario Land 2: 6 Golden Coins (1992, GB).Super Mario Bros.: The Lost Levels (1986, FDS).In Mario Kart Tour, Luigi (Painter) is partially based on Mario's appearance in this series. Mario can unlock an outfit in Super Mario Odyssey, based on his appearances from the Mario Artist series and Mario Paint. All minigames featured within Mario Artist: Polygon Studio were implemented into microgames in WarioWare, Inc.: Mega Microgame$!. The Sound Bomber mode to Mario Artist: Polygon Studio is a direct precursor to the WarioWare series, inspiring the games and series as a whole. Some of these ideas were also implemented into Wii Sports. Nintendo designer Yamashita Takayuki attributes his work on Mario Artist: Talent Studio, namely its avatar creation tool, as having been foundational to his eventual work on the Miis introduced in the Nintendo Wii. Though the Mario Artist series, as well as the Nintendo 64DD as a whole, were seen as a failure, many concepts utilized within were later revisited and worked upon by Nintendo. The game includes a mode called "Sound Bomber" (サウンド ボンバ- Saundo Bonbā), where the player has to win as many minigames as possible, all of them featuring the player's polygon model in some way. Mario Artist: Polygon Studio allows users to construct and render 3-dimensional polygons, and then explore a 3D world with their creation to unlock more parts. The RandNet only ran for little over a year. ![]() It allowed users to connect to the RandNetDD internet service, so users could share their creations in the other Mario Artist games with others. Mario Artist: Communication Kit was an accessory to the other Mario Artist games. This game boasts an in-depth personal avatar creator app said avatars could be imported as city residents into the Nintendo 64DD title, SimCity 64. Using the Capture Cartridge, which this game was bundled with, movies could be recorded by running a video camera through the Capture Cartridge. Mario Artist: Talent Studio allows users to insert pictures from cameras and videos onto 3-dimensional models, and then animate the models. It also came with a unique four-player drawing mode where four players could collaborate to make one drawing together. Images could be imported from an RCA source using the capture cartridge or a Game Boy Camera. It was one of only two launch titles for the Nintendo 64DD. Players could draw original creations, utilize various pre-rendered images, animate frames, create slideshows and interact with a 3D world. Mario Artist: Paint Studio began as a direct sequel to Mario Paint, and bears many similarities to it. ![]()
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